Last night Valve I launched open beta testing Dota Underlords – "Autoshakhmat" in the universe Dota 2. And although this was expected, the fact remains: Underlords Successfully burst into the top of the most popular Steam games.

At the time of writing the news is a peak number of simultaneous players in Dota Underlords amounts to 141 183 people and continues to grow. The game overtook regular participants of the top Steam Tom Clancy’s Rainbow Six Siege, Grand Theft Auto v, Team Fortress 2 And Warframe, But so far I haven’t won Dota 2, CS: GO And PUBG. For comparison: Record Artifact For her entire short life – 60 740 simultaneous players.

There is a chance that the real https://madcasino-uk.org/login/ indicators of population is even higher: Dota Underlords Also available on iOS and Android. In Google Play, the number of downloads has already exceeded 100,000, and in the App Store the game took the fourth line in popularity among strategies.

Most likely, for demand Dota Underlords Affects three factors. Firstly, this is a game on Dota 2 – Naturally, it will be popular on the site where he is popular Dota 2. Secondly, Underlords Conventionally-paid. Thirdly, the genre "Autoshahmat" is now generally in great demand.

For example, Auto Chess From the creators of the original mod, I already received a mobile version on Android and exceeded a million downloads (soon this version will appear in Epic Games Store).

IN League of Legends Also appeared on the topic – Teamfight Tactics. It is so far available only on the test server of the game, but at a certain moment it was able to collect about 214,000 spectators in the corresponding section on Twitch.

At the time of writing news from Dota Underlords 13,900 spectators on Twitch, and Teamfight Tactics has 83,400 spectators. Note that Dota 2 And League of Legends In the Twitch catalog, they go separately from their Autoshahmat.

In general, we have a big battle among representatives of the fragile genre. Perhaps other representatives will be connected soon, as it was with Mobes and royal battles-at some point almost every gaming company dreamed of capturing a newly formed niche.